Andre Czausov

Supermassive: (an Elite universe novel)

US$6,095
of $5,901 targetyrs ago
Successful on 4th Jan 2013 at 12:00AM.
Whatever became of Commander Jameson? Find out! A partially illustrated novel that pits old dog against young gun, and when these two big walking cliches collide there'll be no place to shelter. Written in part to help support the Elite: Dangerous video game reboot, but mainly to tell a ripping story about life, the Elite universe and well, everything.

Sweet Extras! The standard edition will include a select series of six (6) original full colour illustrations by the artist-author. Special editions will contain graphically rich bonus content related to the story, including ship schematics and a space traders magazine parody, Void.

Project Aims

To tell a great story, and in doing so make your experience of the Elite:Dangerous universe richer, more immersive and more rewarding in a way that only literature can. I want to send my rock star characters on a rock n roll road trip across the galaxy. I also want to play with the cross generational aspect of Elite:Dangerous, to symbolically represent the tensions inherent in re-connecting things across a span of over twenty years. Old versus new, yin v yang.

To produce a novel of roughly 90,000 words which takes the reader on a wild ride through the Elite:Dangerous universe whilst providing some food for thought, and enhancing the actual game in two ways: deepening the reader's enjoyment of the game environment, and helping to support its development financially. By helping my project to succeed you will also be helping to give the Elite:Dangerous kickstart fund a much-needed £4500 boost before their New Year 2013 closing date. I have already pledged generously to their fund, and for this book project I seek only to raise the difference required in order to boost my pledge to the Writer's Pack level, which is well beyond my personal means.

The novel is to be published strictly as a digital ebook. Should a commercial publisher ultimately seek a deal for a print edition, I will endeavour to make copies available at cost to all original backers at time of publication.

Available Ebook Reward Editions:

Basic : an EPUB format book (including original cover art)

Premium : a PDF book with a sweet paginated layout, with six (6) original colour illustrations by the artist-author, depicting selected events from the story,

Premium Plus: Premium Edition PLUS special Bonus Content I (detailed tech specs for the ships of the two main protagonists, including schematic plans)

Deluxe : Premium Edition PLUS special Bonus Content I & II (ship schematics AND a teaser copy of _Void, a shipowners and space-trader industry mag... will contain juicy fake advertisements for ships for sale, station 'entertainments' and articles and interviews on the colourful characters involved in the space trade).

What's it all about?

It's about Elite of course – rocketships, laser fire, gung-ho combat flight... in other words, a space opera. As such, I want to imbue it with a breathless action quality, and a fair amount of intrigue. But that's not enough... so there is more. It's also a look at life from an inter-generational perspective. The story will be driven by two central characters – mortal enemies in fact – forced by destiny into each other's company but who each view the universe from a very different perspective – age and youth. Being Elite, aliens will of course feature in the story... but it could be said that the most extreme alien-ness you will encounter are the mutually exclusive perspectives of the central characters – that is, alien to one another! The old man versus the young apprentice: a classic tension-filled motif. Both believe themselves to hold all the answers. The old man has seen more, done more, been deceived more, and has more financially. His experience is his strength, yet sometimes also his limitation. His physical strength is gone, and cannot be drawn on in emergencies. The young man, all cockiness and energy, discounts experience as an asset and has an unshakeable belief in his own street smart sensibility and capacity to respond with strength, speed and good judgement. If they can work together without killing each other, the two represent a formidable team. I do not aim to favour one over the other: from my forty-plus vantage point I understand and identify with both the young tearaway and the old geezer equally.

This tension between the old and the new echos the history of Elite:Dangerous and its players. While we all hope there will be many gobsmacked teenagers trading credits and flying Sidewinders around the galaxy, it is clear that a huge demographic for the new game will be people (like myself) who played the original and who now, a generation later, are encountering middle age. The game technology itself is the product of a generational tension: crude wireframe graphics versus the textured cinematic wonderstuff of today.

Much of the story cannot (and should not) be revealed at this point, because as yet no significant details about the “new” Elite universe have been revealed by Frontier Developments. There will likely be canonical changes, and I intend to make the most of them as they come to light to amp the story and hook into the new game world as deeply as possible for the benefit of the reader.

Characters

My story begins with the original, quintessential Elite player-character, Commander Jameson. At 59, even given the medical advances of his era is no longer the action man of his youth. A gun pilot, he served with honour in the Thargoid Wars and suffered personal damage as a result. Following the war he succeeded financially – first as a trader plying the Lave-Riedquat corridor and later as a more gravity-bound businessman. Cashing out eventually, he exiled himself and his alien-hybrid partner to the serene tropical waters of the small backwater planetoid Lwxana, a moon of the gas giant Diioru. There, on the shores of the Quiig Archipelago, he built the two of them a handsome estate and settled down to a little extended play luxury. Along the way his partner was killed in a freak accident, which affected him greatly and he remains paranoid and destabilised to this day. At the opening of the book his thoughts are dark and growing darker, he spends more and more time dwelling on the unpleasantries of the war, of his sacrifices and the ultimate vacuity of his chosen lifestyle.

The peace of remote Lwxana is broken by Xarak 'Nailgunner' Jones, an apprentice crook and bounty hunter. His taste for reckless destruction and his obsessive accuracy are rather advanced for his tender 19 years of age. His childhood and family origin are unknown, and he is loathe to speak about his background at all. Not that he is big on conversation: should you ever be in a situation where the two of you might converse, most likely he will already have been paid to kill or collect you, and simply let his automatic weapons do the talking. Loudly. He has made a successful career so far, freed himself from a damaging MDK habit, and has survived long enough to earn a pilot rating of Deadly. Bringing in Jameson will take his career to the next level.

These two characters anchor the story, but a wide array of personalities will be encountered along the way, many created by project backers.

Plot

That would be telling. Broadly though, the story kicks off with hunter (Jones) in pursuit of his somewhat weary yet unstable quarry (Jameson), who manages to escape early in the tale. As a chase unfolds, a terrorist strike on Lwxana throws the local system into chaos. In the mayhem, hunter and prey find themselves forced by fate to coexist, and at the same time stumble upon a galaxy-wide conspiracy which leads to a kind of road trip though witch-space, across many worlds and meeting many odd characters.

Themes

Conflict, love, alienness, the meaning of life, the majesty of the Cosmos, interdependence of all things, terrorism, loneliness, ennui, self-awareness, mateship, and how to make an easy credit on the Silk Road of Lave-Xexedi.

What's the deal with the Premium Edition? Illustrated?

Yes, select events from the narrative will be the subject of six (6) full colour full-page illustrations created by the author (who is also an aspiring environmental artist), all to be included in the Premium PDF edition of the book. I will use a combination of photo-montage and manual drawing/painting techniques to create each piece. They will feature characters and action scenes as well as more static environmental (ie landscape) subjects.

Above: some of my previous illustration work

Further illustration work will appear as special Bonus Content, in the form of ship technical specs (ie schematic blueprint-type graphics) describing the ships as flown by the two main protagonists, and as feature graphics in the mock magazine Void. A detailed high resolution promotional poster will also be created, in the same style as the Premium edition illustrations. 

Why should I write this book? Am I qualified?

Certainly – probably overqualified, being a Literary Studies and Journalism double major at university, as well as a lifelong fan of Elite, dating back to 1985. I remember the thrill of the hypserspace jump, the trauma of docking, plus the zen experience of pushing my imagination past the crude hidden-line-removal vector graphics to create a real game world. True, I have not published any work before – this will be effectively my debut novel – but I have had ample experience in creative writing, and have successfully completed the NaNoWriMo challenge before: creating a draft novel of fifty thousand words. I aim to bring the exciting new environment of Elite:Dangerous to life on the page, and make it as immersive as my narrative skills can make it. Below you will find a passage from “Victory Blues”, a novel I drafted in 2005 which may serve as an example of my style.

Prose writing sample from 'Victory Blues', an earlier piece of mine in a similar genre (unpublished)...

Ch 17 "Cry Havoc" 

((Context: wherein a daring rescue is effected on a hostile alien moon))

As the counter hit 42 almost everyone braced for action. Everyone except Angelica, who had been braced from the very start of the elevator ride. Her delicate fingers were folded tight around the handle of her new friend, a Honeybrook Ranger 3mm energy pistol. Simon gave her a reassuring one-armed squeeze for support as they watched the doorway.

The doors parted. Silence. All four scrabbled out of the elevator and kept low, hurrying to the nearest cover which was a wide cluster of steel columns. They watched as the elevator doors slid shut, and saw the lights of the elevator disappear downwards, as it went on it way.

"Can you see anything?", Havoc asked Tachyon who had her pressed behind him, limiting her sight.

"Hmm. Can't see the skypod anywhere..." he mumbled. Simon was surveying the area, but the light was extremely low and seeing anything in the unfamiliar gloom was a struggle. He got Tezuka to pull his nightsights out of his pack, and put them on his head. He kept his hands on the rifle at his hip at all times.

With the nighties on he gasped. He found Kiki by the heat of her engines, still active in sleep mode, on low low power -- but enough to spot her shape. He was trying to ignore the ring of Ixteen personnel gathered around her, standing guard, who appeared as white hot giants in his scopes.

"Must be about ... nine or so really bored-looking guards on duty around the skypod..." he whispered to the party. "Nobody else around, looks like night cycle already."

"Ten big ugly lumps to four conscripts..." muttered Tiktak, "Reckon we can do 'em?"

"Don't have much of a choice." said both Sakarin and Tezuka simultaneously. Simon smiled, thinking the two had more in common than anyone knew. Simon asked Private Tezuka to play sniper while he and Tachyon launched separate diversions. He got Angelica to hide behind her, ready to run with them towards the skypod when the going was good. Angelica, slowly coming to her senses, remarked on the size of the rescue team.

"How come there aren't more of you?" she demanded. Simon winked at her, his mind on the Ixt.

"Long story. Tell you later, Angie. Ok, Tiktak. One... two... three... Go!"

The two lads leapt from the shadow of the column and headed left and right of the Ixteen guards. Rock music surged in Simon's helmet as he vaulted into the fray. A volley of fire blasted the darkness into strobe light from out of Havoc's hiding place, and Simon was grateful to see not one but three Ixt go down under her wrath. Tachyon fired everywhere - never a marksman - but succeeded in felling at least one of them. The scene was a mayhem of pulsating blasts, twisting bodies and outraged screams. Simon blew two of the foul creatures away in his first attack. He knew deep down when a child that all those rounds of his favourite multiplayer FPS game Decimator would come in handy someday, though life in the Signals Corps had never drawn on any of those skills to date.

Havoc smelled some retribution coming, and ducked smartly behind her barrier just as several volleys of supercharged death fried the wall behind her. She got out another round of shots and managed to take another guard down. Two left, thought Simon, dodging fire from the remaining enemy. Tachyon, still spraying the field with fire, made contact and brought one more unstuck. The lone surviving guard, big ugly lug that he was thought Simon, was evaluating its options. The Ixt were not known to retreat and this fellow was no exception. It had identified Havoc's corner as a major source of trouble and began blasting energy pulses toward her with a vengeance, and she cowered in defence.

Suddenly the giant creature was on its knees, with wisps of vapour winding out of two smoking holes in its chest. As it collapsed in a heap the team glanced around to see who had made the lucky shot. They looked at each other and shook their heads. Then Angelica stood up from behind Havoc, still shivering but brandishing her Ranger.

"Nice work, Madame Secretary," said Tezuka with a note of genuine admiration. "Time to go." They raced towards Kiki, watching their backs as they went.


Production Schedule

Jan 2013 : Complete plotting and research for story

Feb 2013 : Commence writing in earnest

Feb – Sept : Create illustrations as key story sections are completed

Sept 2013 : Complete first draft of story, begin rewrite

Oct 2013 : Design various components of Bonus Content

Nov-Dec 2013 :

Finalise second draft

Send draft to editor

Create Bonus Content

Jan 2014 :

Receive final edit of story

Proofreading of story

Output EPUB

Finalise layout of PDF

Feb 2014 : Final proof of book released as PDF


<div><b>&gt; Missile Lite ( £3 Runout Ebook Special) :</b></div> Receive a copy of the Ebook in EPUB format, with original cover art

16 chosen

Est. delivery is Feb 14

<div><b>&gt; Missile :</b></div>Receive a digital copy of the completed Ebook Basic Edition (EPUB format - includes original cover art)

30 chosen

Est. delivery is Feb 14

<div><b>&gt; Pulse Laser :</b></div>Receive a digital copy of the Ebook Premium Edition : PDF includes 6 original full colour illustrations, and paginated layout. PLUS a monthly email newsletter outlining current progress on the book

27 chosen

Est. delivery is Feb 14

<div><b>&gt; Beam Laser :</b></div>Receive a digital copy of the Ebook Premium Plus Edition : includes 6 full colour illustrations PLUS special Bonus Content I PLUS a monthly email newsletter outlining current progress on the book

8 chosen

Est. delivery is Feb 14

<div><b>&gt; Military Laser :</b></div>Receive a copy of the Ebook Deluxe Edition PDF... includes 6 full colour illustrations plus ALL special Bonus Content (I & II) PLUS a monthly email newsletter outlining current progress on the book

9 chosen

Est. delivery is Feb 14

<div><b>&gt; Heat Shield :</b></div>Your name included on a list of official supporters published at the back of the book. PLUS Receive a copy of the Ebook Deluxe Edition PDF... includes 6 full colour illustrations plus ALL special Bonus Content (I & II) PLUS a copy of original high res A1 size poster art PLUS a monthly email newsletter outlining current progress on the book

15 chosen

Est. delivery is Feb 14

<div><b>&gt; Escape Pod :</b></div>Receive an invitation to be on my Editorial Team. This provides access to certain early drafts of the novel, and an opportunity to help guide story development. As author, I will also consult the Team on matters of Elite style, canon and overall tone (in addition to Frontier Developments' own official canon). PLUS Receive a copy of the Ebook Deluxe Edition PDF... includes 6 full colour illustrations plus ALL special Bonus Content and original poster art

1 chosen / 7 available

Est. delivery is Feb 14

<div><b>&gt; Fuel Scoop :</b></div>Elite Fangasm... Nominate some known (or anticipated) aspect of the Elite:Dangerous universe (a character, item, place, issue or situation) that you would like to see explored in the story. PLUS Receive a copy of the Ebook Deluxe Edition PDF... includes 6 full colour illustrations plus ALL special Bonus Content and original poster art PLUS a monthly email newsletter outlining current progress on the book

1 chosen / 15 available

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<div><b>&gt; Galactic Hyperdrive :</b></div>Roadtrip... Add an original location or environment of your own design to be visited by the main characters PLUS Receive a copy of the Ebook Deluxe Edition PDF... includes 6 full colour illustrations plus ALL special Bonus Content and original poster art PLUS a monthly email newsletter outlining current progress on the book

2 chosen / 7 available

Est. delivery is Feb 14

<div><b>&gt; Docking Computer :</b></div>Hardware... Design and name a ship to be used by a major character. PLUS Receive a copy of the Ebook Deluxe Edition PDF... includes 6 full colour illustrations plus ALL special Bonus Content and original poster art PLUS a monthly email newsletter outlining current progress on the book

0 chosen / 5 available

Est. delivery is Feb 14

<div><b>&gt; Passenger Berth</b></div>The Protagonist... You may name one of the protagonists, excepting Jameson and Jones, and determine their appearance and chief characteristics. PLUS Receive a copy of the Ebook Deluxe Edition PDF... includes 6 full colour illustrations plus ALL special Bonus Content and original poster art PLUS a monthly email newsletter outlining current progress on the book

0 chosen / 3 available

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<div><b>&gt; Energy Bomb :</b></div>Alien items... Design, name and describe an alien race and culture to be featured prominently in the story. PLUS Receive a copy of the Ebook Deluxe Edition PDF... includes 6 full colour illustrations plus ALL special Bonus Content and original poster art PLUS a monthly email newsletter outlining current progress on the book

0 chosen / 2 available

Est. delivery is Feb 14

<div><b>&gt; Quirium Cascade Mine :</b></div>The Antagonist... You may name the principal villain, and determine their appearance and chief characteristics. PLUS Receive a copy of the Ebook Deluxe Edition PDF... includes 6 full colour illustrations plus ALL special Bonus Content and original poster art PLUS a monthly email newsletter outlining current progress on the book

1 chosen / 0 available

Est. delivery is Feb 14