Christopher Moore

'Caching' in on Game Play

A$1,761
of $4,445 targetyrs ago
Closed on 7th Jun 2013 at 2:00AM.
DM
David MarshallGood luck, Chris... this should be great. I have lots of experiences of watching gaming in my house and would be more than willing to share them with you. We have tried to limit our world to one television set and so it means that we share the experience of anyone playing games via the Playstation 3 there. It creates an interesting COD-filled and FIFA-filled lounge-room.13y
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KF
Katie FreundChris is doing excellent research into a exciting field, and is also a lovely person! You should support his great work. :-)13y
JM
Christopher MooreHello Nathan, thank you for that question; in many ways it is THE question. I don't take it negatively at all, quite the opposite. It is exactly the type of question we should be asking. I’m not sure that I can provide clarity just yet as I'm still thinking through the answers and there will be much analysis and discussion to come. I also can't speak for Deakin directly, which has been tremendously supportive, both as an institution and a collection of peers, colleagues and friends. Deakin does fund this type of research and it's a natural progression of the work I started under the excellent Alfred Deakin Post-Doctoral scholarship program (the results of which I'm currently working on publishing). I have in the past applied internally and externally for various degrees of funding to mixed success (the ARC isn’t really interested in this type of research, but Deakin definitely is). The crowdfunding experiment was an opportunity to step outside the suffocating nature of the established models, although I can say that the pure labor involved, albeit with different demands, is about the same (if not more) in terms of pure work hours. I deliberately opted to set a budget as small as possible, to support the hiring of post-graduate students for a few hours a week to accomplish an original and ambitious, but feasible, research project that I could turn around within a 12 month period from start to finish (not an easy task!). Speaking personally, I didn’t see the crowdfunding model as a way of asking the public to fund research (perhaps that was a little naive), but as a way of building a community of involved supporters and participants, interested in the research and the topic, but also the processes of knowledge production. I’d much rather have these debates in public than trying to decipher cryptic and anonymous ARC reports in private. In just the last week, I've spoken to more journalists and organisations, than I have since I was one many years ago, but also to gamers and academics alike, interested and intrigued by the research and the funding approach. Personally and professionally I find crowdsourcing very interesting, perhaps it offers an intermediary, perhaps it will not go as well as we hope – we shall soon find out! I’ve funded several successful projects (and some unsuccessful ones) on Kickstarter and was really impressed by the Pozible team, and will continue to fund projects in the future. Just today two Pozible projects I’ve pledged to reached there targets and it was fantastic to be a part of making that happen. I enjoy taking these kinds of risks and yes I'm going to say it, subverting the paradigm, as you can see from my contributions over here: http://zombieacademy.wordpress.com/ I’m really proud to be part if this experiment, but the timing comes at an disturbing moment in debates about funding for Higher Education and research, and although cutting HE funding is sadly now predictable, the timing has been very dramatic. Happy to talk more on this. Cheers Chris13y
Nathan RungeMy initial thought, and I hope you won't take this too negatively, is why doesn't Deakin University fund this research? The two answers that appeared most likely, to me, was that Deakin didn't feel the research was worthwhile, or that they simply didn't wish to pay for it and would rather the public fund the research. Would you be able to provide some clarification on this issue?13y
JM
Rebecca PlantWishing you the best of luck with your Pozible campaign!13y

Screenshot poster print: submit your favourite screenshot or games and play related digital image (that you have recorded or created) to be printed on high grade poster paper at A2 size (420 x 594 mm). Images will also be featured in the first PlayCache supporters virtual gallery at Flickr.com. Print quality and size is also dependent on size and resolution of the image provided.

0 chosen / 10 available

Est. delivery is Sep 13

A guided tour of the Deakin University Motion Capture Lab with Adrian Bruch, Lecturer in the Animation and Digital Culture. Learn about the leading edge in 2D, CG, 3D animation and motion capture from a multimedia professional with more than 20 years experience in art and design, animation, programming, games and dance. Location: Deakin University Burwood Campus, Burwood Highway, Melbourne, Victoria. (Travel exp. not included)

0 chosen / 5 available

Est. delivery is Aug 13

Screenshot poster print: submit your favourite screenshot or games and play related digital image (that you have recorded or created personally) to be printed on high grade poster paper at A3 (297 x 420 mm). Images will also be featured in the first PlayCache supporters virtual gallery at Flickr.com. Print quality and size is also dependent on size and resolution of the image provided.

0 chosen / 5 available

Est. delivery is Sep 13

Screenshot poster print: submit your favourite screenshot or games and play related digital image (that you have recorded or created personally) to be printed on high grade poster paper at A0 (1,189 x 1,682 mm). Images will also be featured in the first PlayCache supporters virtual gallery at Flickr.com. Final print quality and size is also dependent on size and resolution of the image provided.

0 chosen / 5 available

Est. delivery is Sep 13

One very special AdeSpen original from cartoonist, illustrator and children's book artist Adrian Bruch, who has exhibited in group shows and performances from the National Gallery of Victoria to the Guggenheim Museum in the United States. The AdeSpen cartoon is an A5 pen and ink original and suitable for framing. (Example image)

0 chosen / 1 available

Est. delivery is Jul 13